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Devlog
UTAS KIT207 Portfolio
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Devlog
Tutorial 5
August 23, 2022
by
WillBruce
Tutorial 5 - Post-Processing and Cinemachine This week was focused on cine machine and post-processing, I decided to make an area effect around the statue with a few added effects to contrast the dark...
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Self Study 4 - 2
August 09, 2022
by
WillBruce
Game Concept Ideas 1. "Roped In", A coop physics game in which the players must band together to complete puzzles in a 3d puzzle game. The twist is each player is tethered together with a bungee cord,...
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Self Study 4 - 1
August 09, 2022
by
WillBruce
A Simple Game This week I have completed the simple game. These features are including; the ability to instantiate enemies with a click using raycast. The ability for the enemy nav agents to walk usin...
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Self Study 3
August 09, 2022
by
WillBruce
Self Study 3 - Terrains and ProBuilder This week I toyed more with the terrain tools and also the probuilder tools. I have constructed a very rudimentary scene of a 'park' in which to display my origi...
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Week 3
August 09, 2022
by
WillBruce
3D Models in Unity This week I accomplished the control mapping of my character made in my last devlog. I did this simply by using the MyThirdPersonController script made in this lesson and also an if...
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Self Study 2
August 09, 2022
by
WillBruce
Self Study 2 - Bones, Rigging and Animation Firstly I modeled a human, I drew a simple little picture of myself to use as a guide whilst modelling in blender. I could then make this image an object in...
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Week 2
July 20, 2022
by
WillBruce
Portfolio work For the portfolio work this week I was required to create a scene using assets created previously and also downloaded. I sought out to create a park to home my statue model but I got ca...
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Week 1
July 19, 2022
by
WillBruce
Portfolio Work I decided to model a landmark from a familiar attraction to me. This being the Crowther statue in Franklin Square, Hobart. I also chose this statue as it has recently been through a num...
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